AI Insights · Timothy · October 2024
Top 5 Waifu Games Performance on Unified Platform in Croatia Q3 2024
Explore the performance trends of the top 5 waifu games in Croatia during Q3 2024, highlighting downloads, revenue, and active users.
In the third quarter of 2024, the top 5 waifu games in Croatia showcased varied performance metrics on the unified platform. This analysis, based on Sensor Tower data, provides insights into their downloads, revenue, and active user trends.
Cat Fantasy: Isekai Adventure by Elex saw downloads peak at 211K in the last week of August, followed by a decline to 4K by the end of September. Revenue mirrored this fluctuation, with a notable increase to $251 in early September before dropping to $1 by the quarter's end.
GODDESS OF VICTORY: NIKKE from Level Infinite experienced a steady revenue stream, beginning at $250 and reaching a high of $396 in early July. Despite a slight dip, the game maintained a consistent revenue around $200 towards the end of the quarter. Downloads started strong at 46K, peaking at 96K in late July, before stabilizing at around 19K by September. Weekly active users remained robust, fluctuating between 321K and 416K throughout the quarter.
Angel Legion: 3D Hero Idle RPG by More Well Studio had steady downloads, averaging around 40K weekly, with a slight increase to 51K in early September. Active users showed a stable trend, hovering between 72K and 87K across the quarter, while revenue was negligible.
Echocalypse: Scarlet Covenant from Yoozoo experienced fluctuating downloads, peaking at 76K in late August. Revenue showed sporadic increases, with a notable $87 in late July and $77 by the end of September. Active users climbed steadily, reaching 204K in late August before settling around 199K by the quarter's end.
LYSSA: Goddess of LOVE by PANORAMIK GAMES LTD had a moderate download rate, peaking at 76K in mid-July but dropping to 16K by the end of September. Revenue was concentrated in August, with a peak of $67, followed by a decline. Active users were consistent, ranging from 140K to 230K over the quarter.
These insights, derived from Sensor Tower data, reflect the dynamic landscape of waifu games in Croatia and offer a glimpse into their market performance. For more detailed insights, visit Sensor Tower.